Post by Annabelle Devonshire on May 22, 2020 4:01:44 GMT -5
Frequently Asked Questions
How do Kindred and Changelings typically react to one another?The fae tend to avoid the Kindred. Most vampires make Changelings uncomfortable, and most Changelings make vampires hungry. However, chance encounters do occur, and some Sluagh and Redcaps feel a certain kinship with the blood-drinking Prodigals.
What happens when Kindred feed on Changelings?
Vampires are typically not mentally equipped to deal with Chimerical Reality, and ingesting the blood of a being with a Chimerical nature has some rather unpleasant effects.
Whenever a vampire feeds from a changeling, she gains the ability to see chimera and the Chimerical aspects of the world around her for as long as she has at least one blood point from a changeling in her blood pool. In tabletop terms, she must also immediately roll Courage.
Failure indicates that she enters the second threshold of Bedlam (see Way of the Changeling): she cannot distinguish chimera from reality, and she gained a temporary derangement related to the Changeling's Kith or Legacies (handler's choice).
A botch on the Courage roll throws the vampire into the third threshold of Bedlam: all of the above, with the added "benefit" of a new permanent Derangement of the handler's choice, usually related to the Changeling's Unseelie Legacy.
Can Kindred give the Embrace to Changelings?
Several attempts have been made to Embrace Changelings. This almost always fails: the subjects die, screaming in agony. If a Changeling is Embraced before her Saining, she becomes a vampire with absolutely no special benefits or powers whatsoever, just like any other mortal who undergoes the Embrace (although such characters may have rather... unique... personalities, and many display one or more Supernatural Merits or Flaws).
Can Changelings be made into ghouls or Blood Bound?
Changelings can be ghouled and Blood Bound. A Changeling Ghoul gains two permanent points of Banality that last as long as she has Kindred blood in her system.
Can Kindred be Enchanted?
Kindred can be Enchanted in much the same way as mortals. Feeding them Changeling blood can also Enchant them, but at the aforementioned risks.
How Banal are Kindred and are they affected by the Mists?
Most Kindred are inherently Banal creatures to Changelings and are, subsequently, susceptible to the Mists (see here for more details on the Mists and their effects). Although, having said this, some (notably young) Kindred still hold onto that essence of Glamour and are granted a degree of resistance to the Mists.
Examples of this include Toreador, Brujah, Ravnos, and Kiasyd vampires.
Finally, one of the least known facts about Malkavians (and they prefer to keep it that way) is that they are completely unaffected by the Mists. Though they must still be enchanted to be able to see a changeling's fae mien and to interact with chimera, they remember absolutely everything once the enchantment wears off.</li>
Kindred Disciplines
Auspex
- Aura Perception will reveal a Changeling for what she is. Fae auras usually appear as bright flickering colours (almost like a rainbow), which makes identification of specific emotions a great deal more difficult.
- Auspex can be used to counteracts Chicanery powers that create illusions, conceal objects or individuals from sight.</li>
Chimerstry
- This Discipline may inflict Chimercal Damage upon Changelings. Sluagh using Sharpened Senses may see through Chimerstry-generated illusions.
- Horrid Reality can create the semblance of cold iron; a Changeling "killed" with illusionary cold iron from such a source gains a permanent point of Banality and falls unconscious until he is revived with an infusion of Glamour.</li>
Mytherceria
- Fae Sight allows a vampire to see (and recognise as such) a Changeling's Faerie Mein. This also allows the vampire to see the chimerical nature of Freeholds and notice Chimera.</li>
Obsfucate
- Most Changelings are affected by this Discipline as if they were mortals. Sluagh can see through it by using Sharpened Senses.</li>
Protean
- Feral Claws cause Aggravated Damage on Changelings.</li>
Vicissitude
- Fleshcraft and Bone Craft affects a Changeling's Mortal Mein, but not their Faerie Mein.</li>
Changeling Arts
Note: Vampires come under the "Actor" Realm for Arts
Contempt
- Disobedience, given enough lore about vampires or previous experience with them, could be used to resist Dominate or Presence</li>
Primal
- Holly Strike inflicts Aggravated Damage on Kindred.</li>
Pyretics
- Pyretic attacks inflict Aggravated Damage on Kindred</li>
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